iCinema, led by Prof Del Favero, in partnership with UNSW’s School of Computer Science (Faculty of Engineering), Centre for Modernism Studies, School of the Arts and Media (Faculty of Arts and Social Sciences) and NIDA, has been awarded a UNSW MREII grant for a Motion Capture System for Real Time Human and Robotic Interaction.
- All Projects
- ConFIGURING the CAVE
- Conversations@the Studio
- Cross Currents
- Darling River Journey
- Dead Heat
- Deep Sleep
- Double District
- iCASTS - Mining VR
- La Dispersion du Fils
- Magnesium Light
- There is still time... Brother
- Web of Life
- iCinema Studio/ COFA Electives*
PhD Research Areas
- Software engineering for real-time distributed interactive environments
- Automated video, image, sound and speech analysis
- Computer Graphics
- Real-time simulation of physical systems
- Hardware design for interactive immersive environments
- Sound and speech synthesis
- Human, agent and robot interaction
- Artificial intelligence, virtual characters and autonomous agents
- PhD Research Outputs
- Postgraduate Students
iCASTS - Mining VR
iCASTS is a virtual reality system that recreates mine environments for training scenarios, displayed in multiple theatre modes including AVIE for group training and iDome for individual training.
The Vice-Chancellor of UTS, Sydney, Professor Ross Milbourne, today visited UNSW’s iCinema Centre in honour of the recent multi-million dollar commission by UTS for an AVIE system and support package based on the technology developed by iCinema. The new Data Arena will be located in the atrium of UTS’s new Faculty of Engineering and IT Building, which is set to be completed in April 2014.
The UNSW Film, Television and Digital Media discipline, led by iCinema, was the only cohort in Australia to score 5 out of 5 for this discipline in the 2012 Excellence in Research Australia evaluation of research excellence.